- film lineup
Virtual Reality: A Tool for Content Creators
Presented by Center for Active Learning
Saturday, September 10, 2016
1:00pm - 3:00pm
308 Bedford Avenue
(For directions visit our Venues page)
Open to all Saturday and Full Festival Passholders
Grab your seat on Eventbrite before they fill up.
(Space is limited, first come first served)
For a content creator, VR presents the perfect opportunity to remain relevant in a landscape that is constantly evolving. During this event, creators of every level will gain invaluable insight to the VR market from leaders in the industry.
What is the current state of the VR Market?
Who are the major players in creation and distribution?
Can Quality VR content be produced as an independent? What tools are available?
Which content works best in the VR platform? Why?
Is VR production accessible and affordable ?
These questions and many others will be addressed during this interactive panel.
Jack Donovan is a software engineer at IrisVR and has been working on architectural visualization for virtual reality since July 2014. He is the author of Mastering Oculus Rift Development, scheduled for publication by Packt Publishing in September 2016. Previously, he wrote DIY/maker articles for Wired.com and developed indie games in a small company comprised of college peers. Jack studied Game Programming with a focus on VR and AR at Champlain College in Vermont.
Richard Bottoms is a software developer, technologist, Independent Filmmaker and founder of GlassHand VR.
Max applies years of expertise in immersive content and marketing savvy to develop collaborative client relationships. While helping clients navigate through the possibilities of traditional & Live Streaming 360° VR, Max is able to discern valuable insights that allow our clients to engage their audience with unique brand experiences.